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Void Bone Pack

40+ bone new cards for act 1 to make pure bone decks a viable playing option when mixed with vanilla or other card packs. Includes starter decks for KCM and encounters.

CHANGELOG

View Changelog

#5.0.0

  • Readded Point Cost mode
  • Bundle of Totems compatibility
  • Updated Thunderstore page to be fully up-to-date

#4.0.3

  • Removed point cost config for now, as an API update broke it
  • Fixed Thunderstore folder structure so it would work

#4.0.1

  • Removed point cost config for now, as an API update broke it
  • Fixed Thunderstore folder structure so it would work

#4.0.0

  • Fixed Mad Bull
  • Fixed pupate again
  • Updated for latest api

#3.2.0

  • Fixed pupate
  • Fixed Murder of Crows
  • Added Scared Mouse

#3.1.0

  • Re-added Encounters
  • New Card: Flowering Urchin
  • New Card: Banded Diadem
  • New Card: Manta Ray
  • Changed the Tanuki line of cards to be Scavengers instead of bone diggers, to make them more unique.

#3.0.1

  • fixed some typos, causing errors when cards are loading

#3.0.0

  • Updated to API 2.0
  • Adjusted the strength and cost of a lot of cards
  • Removed Encounters for now
  • Added Starter Decks

#2.4.0

  • Added Sea Urchin
  • Removed SteelTrap from Strange Mole
  • Added Frightful to Strange Mole (what I wanted it to have originally)

#2.3.0

  • Added the Enchidna
  • Added the Torpedo Ray
  • Made custom encounters work on the latest version
  • Tweaked art for some cards (sorry cant remember what!)
  • Renamed Burrowing Trap to Strange Mole
  • Renamed Vampire Bat to Spectral Bat and gave it a different ability
  • Lowered Komodo Dragon's health down (lets be real, it didnt need 8 health)
  • Fixed Giant tortise being called Spotted Torpedo
  • Adjusted various card stats. sorry too many stats over too long of a period to remember exactly everything.
  • Raised Oppossum back to 2 bones. I thought I did this already
  • Added Point Cost Mode
  • Updated Icon

#2.2.1

  • fixed missing trap art
  • downgraded to 1.13.0 api version so custom encounters can work

#2.2.0

  • Fixed inconsistancy that shows up at times with Murder of Crow's Board wipe
  • Removed Pathetic Sacrifice protecting cards from Murder of Crows (for now, will return later)
  • Updated to latest API version
  • Updated to latest all the sigils version
  • Updated to latest unofficial patch version

#2.1.1

  • Fixed beetle laerva's name

#2.1.0

  • Added Undead Axolotl to the side decks if you have the side-deck mod installed. However it gives less bones from the side deck
  • Fixed tanuki pup showing up if side deck is installed
  • Lowered attack of tanuki by 1 and health by 1 (from 2/3 to 1/2)
  • lowered attack of mythical tanuki by 1 and health by 1 (from 3/4 to 2/3)
  • tried to fix murder of crows. it should wipe out the board other than itself, the terrain, and the moon.

#2.0.1

  • Fixed encounters being bugged
  • Fixed Hurt wolf not costing 3 bones

#2.0.1

  • Fixed encounters being bugged
  • Fixed Hurt wolf not costing 3 bones

#2.0.0

  • Restructured the mod from a jsonloader mod to a .dll
  • Added Crab Stall encounter for all regions
  • Added Beetle Rush encounter to Wetlands
  • Added Reptile King encounter to Wetlands
  • Added Bull Rush encounter to Snowline
  • Added Config options for vanilla tweaks and Encounters
  • Adjusted the art on a lot of cards to stop them from being hidden by infused sigils or costs
  • Renamed Rabbit of Python to Beast of Caerbannog
  • Renamed Angler fish to a specific type of anglerfish: the Black Seadevil
  • Added unique 'tail' for the angler fish/Black Seadevil
  • Lowered cost of Tanuki pup from 1 to 0. If vanilla is able to give a 0/1 single turn evolve, I can do a 0/1 three turn evolve and be fine.
  • Added unique 'tail' for Bell Turtle: scrap.
  • Buffed the poor vanilla rattler. He now has Toxin (sickening)
  • Nerfed oppossum. Went back to 2 bones from 1.

#1.8.2

  • Updated to the latest sigil version
  • Fixed typo causing the hurt wolf to not have Tribe attack

#1.8.1

  • Updated to the latest sigil version

#1.8.0

  • Added Rabbit of Python, which can only be found at choice nodes (no trader)
  • Added Bell Turtle (which can only be found at the trader)
  • Added Broken Bell Turtle (which can only be found at choice nodes)
  • Added Hurt Wolf
  • Removed Decales from cards and added the unofficial patch as a requirement

#1.7.0

  • Added Custom sigil pupate for beetle larva. Making what ever pupate is on, turn into a beetle after 3 upkeeps.
  • Fixed Rhino beetle not being insect
  • Fixed all tortises / turtles not being reptile
  • Added Jeweled Scarab
  • Added Spider Crab
  • Added Fiddler Crab
  • Added Jade Serpent
  • Added Bombardier Beetle

#1.6.0

  • Please uninstall and resubscribe to the mod, as the tanuki pup as been moved inside the dll. so his left over art will be left over and cause issues otherwise
  • Adjusted the tanuki pup to be internal and a bit more dynamic. If the mod doesn't detect the side deck mod, he will cost 1 bone. if it does, it will remove him from the standard pool and add him to the side deck list
  • Fixed Softlock with the steak and cow by just adding the steak to your hand
  • Bone piles now give quad bones since the extra sigils mod fixed enemy quadbone units from giving you bones

#1.5.0

  • Added Kodiak
  • Added Beetle Larvae
  • Added Wild Cow
  • Added Owl Familiar
  • Added Tanuki Pup
  • Added Tanuki
  • Added Mythical Tanuki
  • Added Rare Card: Dairy Cow
  • Added Rare Card: Murder of Crows
  • Added Rare Token: Steak
  • Added Rare Token: Bone Pile
  • Adjusted Rattler to be 5 bones instead of 6
  • Lowered the cost of most Expensive bone cards by 1 or 2
  • Lowered Cost of Wolverine by 1, but also lowered it's hp by 1
  • Buffed Komodo Dragon by a lot to make him more worth 10 bones + 1 blood
  • Changed Wasp Swarm to a unique ability: Draw Wasp from Copy Self

#1.2.0

  • Added Spotted Tortoise
  • Added Long Neck tortoise
  • Added Spiny Turtle
  • Added Rhino Beetle

#1.1.0

  • Added multiple new cards based on the artwork of YisusWhy, who said it was free to use

#1.0.0

  • My Extra Sigils mod is now required, as it has a few sigils that I intended to use for this mod
  • Undead Axolotle and Undead Salmon are now Pathetic Sacrifices instead of Brittle, meaning they have to get killed in combat for the quad bones
  • Wasp Swarm's Cost as now increased, and has Double Attack instead of flying like originally intended
  • Coyote has been tweaked as in the initial version of this mod, since the bone digger bug has been patched
  • Wolverine has 1 more health and 0 attack now instead of 1/4, but is now vicious
  • Bone Lord's Art has been updated to feature the Bone lord instead of just his horn (inteded for another card)
  • Adjusted the stinkbug art a tiny bit NEW rare card: Carrion Beetle
  • New Card: Coconut Crab

#0.5.5

  • The curse of copy-pasta strikes. Well Fixed the Komodo dragon to actually cost blood and to actually be poisonous. Also he now kills survivors if you warm him too much by the fire

#0.5.4

  • Adjusted Undead Axolotl and Undead Salmon to be unsaccable based on feedback
  • Updated Pack Icon art to be in the bottom right hand side, with a new and better icon