All mods
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Last updated: 2 weeks ago
This Is a nifty pack that adds a couple sliders to the game. [Aware of the Skelemagus issue]
Last updated: 4 months ago
This adds the Base Slider Puzzles from Act 1 and the Act 2 Sliders to the Drawer.
Last updated: 4 months ago
An API for Inscryption that allows you to add more Slider Puzzles to the GBC section of the game in the cabin. Puzzle Examples Provided in the `Examples` Folder.
Last updated: 5 months ago
Tribes for LFTD/LFTD Encounters
Last updated: 5 months ago
A mod that adds extra Utilities to the existng costs in Inscryption. Currently adds Prism and Overcharge cost
Last updated: 4 months ago
A collection of 4 vanilla-like tribes with totems for modders to use.
Last updated: 3 months ago
Currently adds 1 new cost called the soul cost.
Last updated: 4 months ago
Play with the many beasts (and other things) from the Constant.
Last updated: 7 months ago
A fishy themed card mod which plans to increase underwater battle
Last updated: 9 months ago
Has a lot of Appliance cards that cost Bells, and a lot of bloodless Furniture cards that cost Health.
Last updated: 8 months ago
An API for adding achievements. Includes an achievement browser and a happy little popup whenever you unlock one.
Last updated: a month ago
A collection of sigils based on the abnormalities from Lobotomy Corporation and associated media. Includes custom Tribes, Traits and more!
Last updated: 3 months ago
Adds 40 new cards, 10 to every temple, with PKCM and GrimoraMod compatibility.
Last updated: 10 months ago
A dependancy mod which tracks what cards have died so far in a battle, and stores them.
Last updated: 11 months ago
Reskins the 49er into the 69er. Also adds a new Starter Deck ( P03 KCM and Grimora Mod compatible )
Last updated: 11 months ago
Brings all missing Act 1, Act 3 and Kaycee's Mod cards into Act 2!
Last updated: 11 months ago
A cardpack of Technology and Robots [Adds a total of 4 Commons currently] (Compatible with Every Act).
Last updated: 9 months ago
A standalone fork of Void_Slimes Sigil Disabler from ATS [All Credit goes to Void_Slime]
Last updated: 9 months ago
A library of sigils relating to Maximum Energy.
Last updated: 9 months ago
Reskins the Raccoon to be a good boi and replaces Leshy with the Scrybe of Raccoons. Also adds a new Starter Deck, a new Item, 2 new Soundtracks, 1 new Encounter and a new Item. (Compatible with P03 KCM and Grimora Mod)
P03-KCM Addons
Grimoramod Addons
Act III
Audio
Encounters
Music
Items
Scrybes
Act I
Act II
Kaycee's Mod
Cards
Tweaks
Misc
Last updated: 8 months ago
[CHALLENGES!] Adds a new endless dungeon to the starting island of Act 2!
Last updated: 11 months ago
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Last updated: a year ago