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RichPresenceAPI

'discord-rpc-csharp' for BepInEx plugin

Last updated 2 years ago
Total downloads 1060
Total rating 1 
Categories Libraries
Dependency string xhayper-RichPresenceAPI-0.0.7
Dependants 1 other package depends on this package

README

RichPresenceAPI

'discord-rpc-csharp' for Unity BepInEx plugin

Why use this instead of 'discord-rpc-csharp' directly?

Why Unity version '2019.4.24'?

  • This was originally planned to be used for 'Inscryption', Hence the '2019.4.2'

Example Usage

using RichPresenceAPI.Logging;
using DiscordRPC.Logging;
using RichPresenceAPI;
using DiscordRPC;
using BepInEx;

namespace ExamplePlugin
{
    [BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
    [BepInDependency("io.github.xhayper.RichPresenceAPI")]
    public class Plugin : BaseUnityPlugin
    {
        private DiscordRpcClient client;

        private void Awake()
        {
            client = RichPresenceAPI.Utility.CreateDiscordRpcClient(my_client_id);

            //Set the logger
            client.Logger = new BepInExLogger(Logger)
            {
                Level = LogLevel.Trace
            };

            //Connect to the RPC
	        client.Initialize();

	        //Set the rich presence
	        //Call this as many times as you want and anywhere in your code.
	        client.SetPresence(new RichPresence()
	        {
		        Details = "Example Project",
		        State = "csharp example",
		        Assets = new Assets()
		        {
			        LargeImageKey = "image_large",
			        LargeImageText = "Lachee's Discord IPC Library",
			        SmallImageKey = "image_small"
		        }
	        });
        }

        private void OnDestroy()
        {
            client.Dispose();
        }
    }
}

Compile process

  • First, you need to re-compile the 'NativeNamedPipe' in 'amd64_x86', because the version that 'discord-rpc-csharp' provied with is 'x86_amd64', then, put the compiled DLL in the same folder as 'RichPresenceAPI.dll'.
  • You need to download discord-rpc-charp's DLL, and Newtonsoft.Json's DLL, and put it in the same folder as 'RichPresenceAPI.dll'.

See also