We recommend using the Thunderstore Mod Manager or an alternative for installing mods
NEW 1.2.0 update! - custom encounters and challenges. A content mod for Inscryption that adds cards and abilities based on the abnormalities from the game Lobotomy Corporation.
Inspired by KingSlime's own mod of this topic, this is my own take on translating Lobotomy Corp's abnormalities into Inscryption. The cards in this mod are designed to be as faithful to their original counterparts as possible within the framework of Inscryption's gameplay, while still being "balanced".
This mod currently adds all abnormalities from Lobotomy Corp. Broken down, this means:
6starter decks for Kaycee's Mod
The mod's configuration file has been renamed to
Any changes made in the old config file will NOT carry over and must be changed in the new config file after loading the game at least once.
The old config can be safely deleted at your convenience.
The Boss Revenge challenge from Infiniscryption's Curses mod will override the Abnormal Boss challenge if both are activate at once.
The Abnormal Boss challenge will still work for Royal since Boss Revenge does not affect him.
If you don't have Infiniscryption's Pack Management API installed you will get an error in the console when this mod is loaded.
YOU CAN IGNORE IT. With 1.2.0 I've added custom pack art for anyone using the Pack API, but it is NOT required for this mod to work properly.
If you encounter any other issues or bugs, please report them to me asap by contacting me on the modding Discord or by opening an issue on the GitHub.
Feel free to contact me with any other feedback you have too!
Shoutout to Arackulele, divisionbyz0rro, and julien-perge for having public GitHubs for me to reference and
stealborrow code from.
Special mention to James Veug's ReadmeMaker mod for providing the cost sprites I use; you're a lifesaver!
Big thanks to Rengar, yam the nokia, Orochi Umbra, and everyone else on the modding Discord that reported bugs to me!
For a list of previous updates and a full description of the current update, refer to the FULL_CHANGELOG included in the mod package.
|Enable Mod||True||Enables this mod's content.|
|No Donators||False||Prevents 7 abnormalities from being obtainable in-game (Backward Clock through Honoured Monk on the ReadMe)|
|Card Choice at Start||False||Adds an Abnormality choice node to the start of every region.|
|All Modular||False||Makes all non-special abilities modular.|
|Abnormal Bosses||False||Part 1 Only - Bosses will only play Abnormality cards.|
|Abnormal Encounters||False||Part 1 Only - All regular battles will only use Abnormality cards.|
|Miracle Worker||False||Part 1 Only - Leshy will occasionally play Plague Doctor during regular battles. Beware the Clock.|
|Better Rare Chances||False||Part 1 Only - Raises the chance of getting a Rare card from the abnormal choice node.|
|Special Abilities in Rulebook||False||Adds Rulebook entries for each special ability.|
|Reveal Select Descriptions||Changes the Rulebook entries of certain abilities to properly describe their effect.|
A number of cards added by this mod possess special abilities that are not found in the Rulebook.
In the spirit of the original game, I won't detail the abilities, only which cards possess one and what triggers it.
You'll need to play with the cards in order to figure out their special ability does 🙃.
|Nameless Fetus||Reacts to being sacrificed.|
|Bloodbath||Reacts to cards being sacrificed.|
|Magical Girl H||Reacts to cards dying.|
|Nothing There||Reacts to dying.|
|Der Freiscütz||Reacts to dealing damage.|
|Crumbling Armour||Reacts to adjacent cards.|
|Magical Girl S||Reacts to adjacent cards.|
|Mountain of Smiling Bodies||Reacts to killing cards.|
|CENSORED||Reacts to killing cards.|
|Judgement Bird||Reacts to attacking cards.|
|Today's Shy Look||Reacts to being drawn.|
|Army in Pink||Reacts to adjacent cards.|
|Melting Love||Reacts to taking damage.|
|Yang||Reacts to adjacent cards.|
|Giant Tree Sap||Reacts to being sacrificed.|
|Big Bird||Reacts to ally cards.|
|Plague Doctor||Reacts to ability activation.|
|Blue Star||Reacts to combat phase.|
|Punisher||When a card bearing this sigil is struck, the striker is killed.||Yes|
|Bloodfiend||When a card bearing this sigil deals damage to an opposing card, it gains 1 Health.||Yes||Yes|
|Martyr||When a card bearing this sigil dies, all allied creatures gain 2 Health.||Yes||Yes|
|Aggravating||While this card is on the board, all opposing cards gain 1 Power.|
|Team Leader||While this card is on the board, all other ally cards gain 1 Power.|
|Idol||While this card is on the board, all opposing cards lose 1 Power.|
|Conductor||While this card is on the board, adjacent cards gain 1 Power. After 1 turn on the board, all ally cards gain 1 Power instead. After 2 turns, also reduce the opposing card's Power by 1. After 3 turns, also gain Power equal to the number of cards on this side of the board.|
|Woodcutter||When a card moves into the space opposing this card, deal damage equal to this card's Power to it.|
|Frozen Heart||When this card dies, the killer gains 1 Health.|
|Ruler of Frost||When this card is played, create a Block of Ice in each opposing space to the left and right of this card. If either slot is occupied by a card with 1 Health, kill it and create a Frozen Heart in its place.|
|Root||When this card is played, Vines are created on adjacent empty spaces. A Vine is defined as: 1 Power, 1 Health.||Yes|
|Broodmother||When a card bearing this sigil is struck, create a Spiderling in your hand. A Spiderling is defined as: 0 Power, 1 Health, Fledgling.||Yes|
|Cursed||When a card bearing this sigil dies, turn the killer into a copy of this card.||Yes|
|Healer||This card will heal a selected ally for 2 Health.|
|Queen Nest||While this card is on the board, create a Worker Bee in your hand when a card dies. A Worker Bee is defined as: 1 Power, 1 Health.||Yes|
|Bitter Enemies||A card bearing this sigil gains 1 Power when another card on this board also bears this sigil.||Yes||Yes|
|Courageous||If an adjacent card has more than 1 Health, it loses 1 Health and gains 1 Power. This effect can activate twice for a maximum of -2 Health and +2 Power. Stat changes persist until battle's end.|
|Serpent's Nest||When a card bearing this sigil is struck, a Worm is created in your hand and the striker is dealt 1 damage. A worm is defined as: 1 Power, 1 Health.||Yes|
|Assimilator||When a card bearing this sigil attacks an opposing creature and it perishes, this card gains 1 Power and 1 Health.||Yes||Yes|
|Group Healer||While this card is on the board, all allies whose Health is below its maximum regain 1 Health at the end of the opponent's turn.|
|Reflector||When this card is struck, the striker is dealt damage equal to the striker's Power.||Yes|
|Flag Bearer||Adjacent cards gain 2 Health.||Yes|
|Grinder||This card gains the stats of the cards sacrificed to play it.||Yes|
|The Train||Activate: Pay 6 bones to kill all cards on the board, including this card. Cards killed this way do not drop bones.|
|Burning||The opposing card takes 1 damage at the end of their owner's turn.||Yes||Yes|
|Regenerator||Adjacent cards gain 1 Health at the end of the opponent's turn.||Yes|
|Volatile||When this card dies, adjacent and opposing cards are dealt 10 damage.||Yes|
|Gift Giver||When this card is played, create a random card in your hand.|
|Piercing||When this card strikes a card, deal 1 overkill damage if applicable.||Yes||Yes|
|Scrambler||When this card is sacrificed, add its stats onto the card it was sacrificed to, then scramble that card's stats.||Yes|
|Gardener||When an ally card dies, create a Sapling in their place. A Sapling is defined as: 0 Power, 2 Health.|
|Made of Slime||Adjacent cards with greater than 1 Health are turned into Slimes at the start of the owner's turn. A Slime is defined as: 1 Power, X - 1 Health, Made of Slime.|
|Marksman||You may choose which opposing space a card bearing this sigil strikes.|
|Protector||Adjacent cards take 1 less damage from attacks.|
|Quick Draw||When a creature moves into the space opposite this card, they take 1 damage.||Yes|
|Alchemist||Activate: Pay 3 bones to discard your current hand and draw cards equal to the number of cards discarded.|
|Time Machine||Activate: End the current battle or phase and remove this card from the player's deck. Remove an additional card from the deck based on their power level.|
|Nettle Clothes||When a card bearing this sigil is played, create a random Brother in all empty slots on the owner's side of the board. This card gains special abilities depending on what Brothers are on the board.|
|Fungal Infector||At the end of the owner's turn, adjacent cards gain 1 Spore. Cards with Spore take damage equal to their Spore at turn's end and create a Spore Mold Creature in their slot on death. A Spore Mold Creature is defined as: [ Spore ] Power, [ Spore ] Health.|
|Witness||Activate: Pay 2 bones to increase a selected card's Health by 2 and increase their taken damage by 1. This effect stacks up to 3 times per card.|
|Corrector||A card bearing this sigil has its stats randomly changed according to its cost.||Yes|
|Apostle||Thou wilt abandon flesh and be born again.|
|True Saviour||My story is nowhere, unknown to all.|
|Confession and Pentinence||Activate: Keep faith with unwavering resolve.|
|Standard Training-Dummy Rabbit||0/1|
|One Sin and Hundreds of Good Deeds||0/1||Martyr|
|Magical Girl H||2/2||Singleton|
|⤷ The Queen of Hatred||7/2||Airborne||Singleton|
|Happy Teddy Bear||3/2||Stinky|
|Red Shoes||0/3||Sharp Quills
|Nameless Fetus||0/1||Worthy Sacrifice
|The Lady Facing the Wall||0/2||Punisher|
|Singing Machine||0/8||Team Leader
|The Silent Orchestra||1/5||Conductor||Rare|
|The Snow Queen||1/3||Frost Ruler|
|⤷ Block of Ice||0/1|
|⤷ Frozen Heart||0/1||Frozen Heart|
|Snow White's Apple||1/3||Roots||Poisonous|
|⤷ Thorny Vines||0/1||X
|⤷ Spider Brood||1/3||Insect|
|Beauty and the Beast||1/1||Cursed||Hooved
|Don't Touch Me||0/1||Punisher
|Rudolta of the Sleigh||2/3||Sprinter
|Queen Bee||0/6||Queen Nest||Insect|
|⤷ Worker Bee||1/1||Insect|
|Opened Can of WellCheers||1/2||Sprinter
|Child of the Galaxy||1/4||Flag Bearer
|Little Red Riding Hooded Mercenary||2/3||Marksman
|Big and Will be Bad Wolf||3/2||Bitter Enemies||Canine|
|Fragment of the Universe||1/3||Piercing|
|Apocalypse Bird||3/8||Omni Strike
|Magical Girl D||0/3||Fledgling||Singleton|
|⤷ The King of Greed||4/5||Hefty||Singleton|
|The Little Prince||1/4||Spores|
|⤷ Spore Mold Creature||X/X||X||X|
|⤷ Laetitia's Friend||2/2||Insect|
|Funeral of the Dead Butterflies||3/3||Double Strike|
|Dream of a Black Swan||2/5||Clothes Made of Nettles||Rare||Avian|
|⤷ First Brother||0/1||Double Strike|
|⤷ Second Brother||0/1|
|⤷ Third Brother||0/3||Reflector|
|⤷ Fourth Brother||0/2||Touch of Death|
|⤷ Fifth Brother||0/2||Sharp Quills|
|⤷ Sixth Brother||0/2||Stinky|
|The Dreaming Current||3/2||Rampager|
|The Burrowing Heaven||0/2||Burrower>br>Sharp Quills|
|Magical Girl S||2/4||Protector||Rare
|⤷ The Knight of Despair||2/4||Bifurcated Strike
|The Naked Nest||0/2||Serpent's Nest||Poisonous|
|⤷ Naked Worm||1/1|
|Mountain of Smiling Bodies||2/1||Assimilator||Rare|
Touch of Death
|The Heart of Aspiration||1/2||Leader|
|Notes from a Crazed Researcher||0/3||Flag Bearer
|Flesh Idol||0/2||Group Healer
|Giant Tree Sap||0/2||Morsel
|Mirror of Adjustment||M/1||Woodcutter|
|Shelter from the 27th of March||0/1||Aggravating
|We can Change Anything||1/2||Grinder|
|Express Train to Hell||0/1||The Train||Rare
|Scarecrow Searching for Wisdom||1/3||Bloodfiend|
|Dimensional Refraction Variant||4/4||Amorphous|
|Portrait of Another World||0/4||Reflector|
|Today's Shy Look||1/2|
|⤷ Blue Star||2/6||Assimilator
|You Must be Happy||0/2||Scrambler|
|Old Faith and Promise||0/1||Alchemist|
|Porccubus||1/2||Touch of Death||Poisonous|
|⤷ Void Dream||2/3||Stinky||Hooved
|Grave of Cherry Blossoms||0/2||Sharp Quills
|Backward Clock||0/1||Time Machine||Rare
|Il Pianto della Luna||1/7||Group Healer|
|Army in Pink||3/3||Protector
|Army in Black||2/1||Volatile
|Melting Love||4/2||Made of Slime||Rare
Made of Slime
|⤷ Clouded Monk||4/2|
Level indicates the Challenge Level at which the deck is unlocked (0 means it's always unlocked)
|First Day||One Sin and Hundreds of Good Deeds
|Lonely Friends||Scorched Girl
Child of the Galaxy
|Road to Oz||Wolf Cub
Scarecrow Searching for Wisdom
|Blood Machines||We Can Do Anything
|Magical Girls!||Magical Girl H
Magical Girl D
Magical Girl S
|Abnormal Bosses||One Sin and Hundreds of Good Deeds
|Abnormal Encounters||Scorched Girl
Child of the Galaxy
|Miracle Worker||Wolf Cub
Scarecrow Searching for Wisdom
|Better Rare Chances||We Can Do Anything
This special node can be found randomly as a card choice after battles and draws exclusively from this mod's pool of cards (including Rares!).
Cards are chosen based on an internal 'Risk Level' system that splits all cards into five categories, based on their general power level.
The chances of cards with a certain 'Risk level' appearing as a choice change as you progress in a run according to the table below.
*This percentage is halved in Kaycee's Mod.
Another update! This one took longer than I expected. I didn't realise how complicated the bosses could be, but it was a fun experience! It was good practice for the future...
Anyhow, this will likely be the last update for a while as I return to college. The next update I have planned is also pretty large in scope, so that'll lengthen things.
Hope to see you then, and thanks for playing my mod! <3
Quick list of planned updates:
Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.
|Upload date||Version number||Downloads||Download link|