All mods
A very large collection of sigils for modders to use. Includes over 175 sigils!
Last updated: 5 months ago
NEW 2.0 update! - Library of Ruina expansion, balancing, near-complete rewrite. | A content mod for Inscryption that adds cards and abilities based on the abnormalities from the game Lobotomy Corporation.
Last updated: 5 months ago
An API introducing a Life and Currency cost system to inscryption for cards and activated sigils. For modmakers and json card creators.
Last updated: 5 months ago
Hammer mod, check changelog in the readme.
Last updated: 7 months ago
A BepInEx plugin that allows for the creation of custom cards in-game. Click the backroom door handle to enter the card creator mode. Cards and artwork are exported to the plugins/JSONLoader folder.
Last updated: a year ago
Does more than just add sigils! Adds 48 Sigils, 7 Triggers, and some Card Appearances for developers to use!
Last updated: 7 months ago
57 new cards for act 1, in the style of the original game
Last updated: a year ago
Ever wanted to put more sigils on a card you already put sigils on? This mod removes the restrictions on sacrificing.
Last updated: 2 years ago
An extensive pack of over 270 wild and weird sigils covering every act of Inscryption. Supports Grimora Mod and P03 Kaycees Mod.
Last updated: 6 months ago
A booster pack that adds new sigils and cards to the game that fit into the flavor and balance of Inscryption while providing some unique gameplay variety. Adds 26 cards and 6 sigils. Created by Gareth48 and illustrated by Plutraser.
Last updated: 5 months ago
40+ bone new cards for act 1 to make pure bone decks a viable playing option when mixed with vanilla or other card packs. Includes starter decks for KCM and encounters.
Last updated: 5 months ago
A BepInEx plugin that provides bases for merge and place above sigils.
Last updated: 2 years ago
A configurable 'unlock everything' mod for Act 1 and Kaycee's Mod.
Last updated: 2 years ago
A fix that allows card portraits in act 1 to be colored! (imp card not included)
Last updated: 2 years ago
Increases Act 1 card slots from 4 to 5. Now works in Grimora's finale! Corrects size of moon in Part 1 finale. Moves items around to avoid overlapping.
Last updated: 2 years ago
A collection of sigils based on the abnormalities from Lobotomy Corporation and Library of Ruina. Includes some custom Tribes and Traits.
Last updated: 5 months ago
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Last updated: 7 months ago
A collection of cards, sigils and tribes based on real animals and urban legends.
Last updated: a day ago
Adds an in-game menu that helps you skip the game or see more info, and more!
Last updated: 3 weeks ago
A StarCraft inspired mod that brings Zerg into the world of Inscryption
Last updated: 10 months ago
Tired of the 8 vanilla starter decks? Here's a mod that adds 29 Starter decks! more will be added, credits to DragonSlayr15001, Void Ghost, Syntaxevasion, Makako and Extraordinora for their Art.
Last updated: 2 years ago
An expansion for Act 1 that adds Hollow Knight enemies as cards! Complete Overhaul!
Last updated: 4 months ago
A mod that fixes cost rendering, making it so multiple costs can render without the use of decals
Last updated: 2 years ago
A mod that adds 90+ cards and 8 Starter Decks from various indie games.
Last updated: 11 months ago