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Nevernamed-Nevernameds_Sigilarium-1.13.0 icon

Nevernameds Sigilarium

An extensive pack of over 150 wild and weird sigils covering every act of Inscryption, with a focus on Act 1 and Kaycee's Mod.

Date uploaded a year ago
Version 1.13.0
Download link Nevernamed-Nevernameds_Sigilarium-1.13.0.zip
Downloads 1928
Dependency string Nevernamed-Nevernameds_Sigilarium-1.13.0

This mod requires the following mods to function

Nevernamed-Opponent_Bones-1.0.0 icon
Nevernamed-Opponent_Bones

A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.

Preferred version: 1.0.0
Nevernamed-Graveyard_Manager-1.0.0 icon
Nevernamed-Graveyard_Manager

A dependancy mod which tracks what cards have died so far in a battle, and stores them.

Preferred version: 1.0.0
API_dev-API-2.19.0 icon
API_dev-API

The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.

Preferred version: 2.19.0

README

Nevernamed's Sigilarium

Adds over 150 new sigils across all acts of Inscryption, with a focus on Act 1 / Kaycee's Mod. Also includes variable stats, and multiple new tribes! For those looking to use my sigils in their own mods, the mod GUID is 'nevernamed.inscryption.sigils'

Documentation

The full list of sigils exceeds the readme text limit for Thunderstore, and so can be found hosted on the mod's github wiki at the below link; https://github.com/Nevernamed22/NevernamedsSigils/wiki

CHANGELOG

Changelog

##1.15 Added new sigils:

  • Bifurcated When Gempowered
  • Sweeping Strike Left
  • Sweeping Strike Right
  • Entangle
  • Coward
  • Sanguine Bond
  • Reflective
  • Mirrific
  • Unspeakable
  • Prophecy
  • Diagonal Strike
  • Retreat

Other changes:

  • Splash Damage and Splash Damage When Powered now stack.
  • Drop and Sin Eater now has an Act 2 icon.
  • Added 'PixelRepulsiveDecal' to custom appearance behaviours.
  • Added dialogue for when the player attempts to use the Gooey and Artistic License sigils on the Moon and Limoncello.
  • Tweaked the rulebook definition of Squirrel Dependant.
  • Capped The Mockery sigils health adjustment to a maximum of 12.
  • The randomness of several sigils is now based on the random run seed.

Fixes:

  • Fixed Snapshot, Firebomb and Annihilation not working properly against Giant cards.
  • Fixed an issue where Sigilarium would cause a softlock in card selection nodes in Magnificus Mod.
  • Fixed Switch Strike having swapped icons.
  • Fixed Summoner giving rare cards as options in Act 3 even when not configured to.