All mods

 221
2 
BellistBuff
This mod overhauls the Daus' behavior and adds Daus' behavior to creatures with the Blind trait. Bellist creatures also count as Chimes.
Last updated: 10 months ago
 569
1 
inscryption augmented to base
This is a port of a PvP based mod to base game its also in Early Beta Adds ~83 Cards to Act 1 and KCM
Last updated: 9 months ago
 548
10 
Remoxed Bosses
Changes the 3 core bosses and Royal to be Mox themed and harder.
Last updated: 8 months ago
 418
0 
Single Celled Organism
Adds a single celled organism to the rare card pool. It's a bit of a silly guy.
Last updated: 11 months ago
 651
2 
69er Mod
Reskins the 49er into the 69er. Also adds a new Starter Deck ( P03 KCM and Grimora Mod compatible )
Last updated: 11 months ago
 1720
1 
Tech Robots Mod
A cardpack of Technology and Robots [Adds a total of 4 Commons currently] (Compatible with Every Act).
Last updated: 9 months ago
 3904
3 
Unused Sigils Disabler by Void Slime
A standalone fork of Void_Slimes Sigil Disabler from ATS [All Credit goes to Void_Slime]
Last updated: 9 months ago
 885
1 
Max Mod
A library of sigils relating to Maximum Energy.
Last updated: 9 months ago
 744
1 
Eden Mod
A mod put together by me for Eden. Also this mod is a Cardpack that adds 10 Rares [Unbalanced]
Last updated: 9 months ago
 1985
12 
Raccoon
Reskins the Raccoon to be a good boi and replaces Leshy with the Scrybe of Raccoons. Also adds a new Starter Deck, a new Item, 2 new Soundtracks, 1 new Encounter and a new Item. (Compatible with P03 KCM and Grimora Mod)
Last updated: 8 months ago
 14528
4 
Legends From The Darkness
A collection of cards, sigils and tribes based on real animals and urban legends.
Last updated: 5 months ago
 823
9 
Grimoras Boner Party
Lets you generate +1 Bone Token, when you draw a Skeleton from your Side Deck in Grimora Mod.
Last updated: a year ago
 758
4 
Act1Revamp
A mod that revamps certain aspects in Act 1 by Orochi Umbra.
Last updated: a year ago
 1433
4 
FecundityRework
At the end of the owner's turn, a card bearing this sigil creates a copy of it in the owner's hand then loses this sigil.
Last updated: a year ago
 2590
8 
NodeBane
A mod that Limits a card from entering Campfire, Mycologists, Copy Card node twice.
Last updated: 4 months ago
 3020
0 
BaalTribeMod
Adds a new tribe, with some cards and a shiny new totem head and starter. Added advent
Last updated: 6 months ago
 4438
3 
Roses and Another Cards
Cards packages for a variety of 1-2 act/Kaycee's mod gameplay.
Last updated: 2 months ago
 814
2 
Weird and wacky Card Pack
A bunch of random ideas i came up with (May be Balanced may not be Who Knows ¯\_(ツ)_/¯ )
Last updated: 9 months ago
 1523
2 
Infinite Chicken
Adds an infinitely reviving chicken to the rare card pool.
Last updated: a year ago
 1418
2 
Configurable Node Generation
Per the name, allows for some greater configuration of a map's nodes.
Last updated: a year ago
 1035
1 
CardsAndKromer
Cards & Kromer is a Kaycee's Mod Card Extension, including 1 new talking card, 3 new decks,and several new cards!
Last updated: a year ago
 999
7 
Uncollectable Collectable
Adds the uncollectable vanilla cards to the card pool (With rebalance)
Last updated: a year ago
 995
8 
Grimoras Finale Cards
Adds the 6 finale cards to Act 1 and KCM (With their own tribe)
Last updated: a year ago
 813
5 
ForbiddenMox
Adds a new Mox cost themed after dark magic!
Last updated: a year ago