All mods
Allows Leshy To Use Modded Cards
Last updated: a year ago
[KAYCEES COMPATIBLE] A mod for Inscryption Act 1 that adds Dinosaurs, and a few modded sigils.
Last updated: 2 years ago
Oh no it seems like the Horseless Headless Horsemann has somehow made it's way into inscryption, and has brought a bunch of spoooky cards with it!
Last updated: 2 years ago
*unbroken your bridge*
Last updated: 2 years ago
Makes items from act 3 usable in act 1
Last updated: 2 years ago
40+ bone new cards for act 1 to make pure bone decks a viable playing option when mixed with vanilla or other card packs. Includes starter decks for KCM and encounters.
Last updated: 4 months ago
Play the same KCM run forever until you die
Last updated: 5 months ago
A modification to Inscryption that allows the game to render at a higher resolution.
Last updated: 7 months ago
Adds new appearance behaviours to the game, mainly for JSONLoader users.
Last updated: 2 years ago
Makes limits on the number of each card and total cards you can have in your deck in act 2. (Configurable)
Last updated: 2 years ago
Removes every Vanilla Card from Card pools in act 1.Done in a smart and lightweight way.
Last updated: 2 years ago
An API for adding achievements. Includes an achievement browser and a happy little popup whenever you unlock one.
Last updated: a month ago
A mod that adds extra Utilities to the existng costs in Inscryption. Currently adds Prism and Overcharge cost
Last updated: 4 months ago
Extends the things Goobert can change a Card by and adds configs for further modification.
Last updated: 4 months ago
Adds new Pelts to Trapper/Trader node to make them more rewarding.
Last updated: 4 months ago
A mod that reworks the squirrel tribe into the vermin tribe, and adds vanilla cards to it. Works with API 2.0 and Kaycee's mod.
Last updated: 4 months ago
Brought to you by the lovely folks in the Saxby Family. Just for shits and giggles. Now with Over 100 Cards [Thanks for over 5000 downloads, Wow thats something, however this will be one of the last updates.]
Last updated: 5 months ago
Reskins all Act 1 and KCM cards into realistic creature images like Mole in Act 3.
Last updated: 7 months ago
This mod makes it so cards can be played ontop of mox!
Last updated: a year ago
At the end of the owner's turn, a card bearing this sigil creates a copy of it in the owner's hand then loses this sigil.
Last updated: a year ago
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Last updated: a year ago
A mod that revamps certain aspects in Act 1 by Orochi Umbra.
Last updated: a year ago