All mods
A mod for Inscriyption where it randomize your card's attribute on battle.
Last updated: 2 years ago
Ever wanted to put more sigils on a card you already put sigils on? This mod removes the restrictions on sacrificing.
Last updated: 2 years ago
Makes deathcards more balanced.
Last updated: 2 years ago
Makes items from act 3 usable in act 1
Last updated: 2 years ago
Makes many of the game's vanilla sigils stackable where they previously were not. Updated for API 2.0+
Last updated: 2 years ago
A mod that fixes cost rendering, making it so multiple costs can render without the use of decals
Last updated: 2 years ago
This mod makes it so cards can be played ontop of mox!
Last updated: a year ago
Skips the 'Inscryption' start screen
Last updated: 2 years ago
Removes all dialog (dialogue) from Act 1 and Act 3
Last updated: 2 years ago
Skips the Deathcard cutscene so you don't have to create one.
Last updated: 2 years ago
Tired of squirrels? We have just the thing.
Last updated: 6 months ago
40+ bone new cards for act 1 to make pure bone decks a viable playing option when mixed with vanilla or other card packs. Includes starter decks for KCM and encounters.
Last updated: 4 months ago
[NEW ISOMETRIC PERSPECTIVE!] Adds a new magnificus dungeon crawler based act to the game.
Last updated: 4 months ago
Removes every Vanilla Card from Card pools in act 1.Done in a smart and lightweight way.
Last updated: 2 years ago
Small changes to the vanilla bones cards
Last updated: 2 years ago
New challenges, assists, and achievements for Kaycee's Mod. Bigger bosses, bigger moons, and the occasional stick of dynamite in your deck.
Last updated: 4 months ago
[works with modded cards now] A mod that adds the 'Overclocked' sigil to every card.
Last updated: 2 years ago
Hammer mod, check changelog in the readme.
Last updated: a year ago
[KAYCEES COMPATIBLE] A mod for Inscryption Act 1 that adds Dinosaurs, and a few modded sigils.
Last updated: 2 years ago